Video game shamelessly rips off Soviet peoples' composer

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Video game shamelessly rips off Soviet peoples' composer

Post  pinhedz on Fri Apr 22, 2011 7:58 am

pinhedz






pinhedz

"Композиторы" МГС - плагиаторы =/
You got that right. bounce

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Re: Video game shamelessly rips off Soviet peoples' composer

Post  pinhedz on Fri Apr 22, 2011 8:00 am

Hosni

That's no ordinary video game. Hideo Kojima is one of the few game designers who attain the level of Le Grand Artiste. In Metal Gear Solid 2 : Sons of Liberty, Kojima repeatedly forces the gamer to reexamine the fabric of reality itself. Awakening in an Arsenal torture chamber, Raiden is probed by Solidus Snake, the true terrorist leader. Solidus reveals that he once adopted Raiden, a former child soldier, as his son during the Liberian civil war and that Raiden is now a Patriot agent. Olga Gurlukovich, working as a Patriot double-agent within the Sons of Liberty, helps Raiden escape, and he locates Snake within Arsenal Gear. As they fight through the mammoth vessel, Raiden's commanding officer begins to act extremely erratically, often speaking complete nonsense. It becomes apparent that the "Colonel" that Raiden has been taking orders from is actually a creation of the GW super-computer, pieced together from information about Colonel Roy Campbell coupled with Raiden's own expectations in order to manipulate him. The erratic behavior of the simulation is the result of the virus uploaded earlier, which is beginning to damage GW's systems.

To Solidus' increasing rage, Ocelot reveals that he too is a Patriot agent, the entire episode was a carefully-coordinated attempt to reenact the events of the Shadow Moses incident; Ocelot calls it the 'S3 Plan', or Solid Snake Simulation, which hopes to create super-soldiers in the image of Solid Snake by subjecting them to similar circumstances. (Continuing the series' tradition of breaking the fourth wall, Ocelot's description of the S3 Plan can be interpreted as addressing not Raiden, but rather the player controlling him.) Ocelot kills Fortune and boards the prototype Metal Gear RAY stolen from the tanker two years previously, and attempts to finish off the survivors of the exercise. However, Liquid possesses him, and announces his plan to hunt down the Patriots based on his host's knowledge. Setting Arsenal on a collision-course with New York, Liquid launches RAY into the ocean, followed by Snake.

Arsenal comes to a halt in downtown New York, launching Raiden and Solidus onto the roof of Federal Hall. Solidus reveals to Raiden his reasons for trying to steal Arsenal: a nuclear electro-magnetic pulse would take down Manhattan's digital infrastructure and allow Solidus to lead it as a republic against the Patriots, a nation of "Sons of Liberty". Likewise the Patriots, via another AI, contact Raiden to reveal the truth of their actions, the AIs being programmed to becoming "digital censors", removing trite and needless information from the electronic world in what they call "Selection for Societal Sanity", or "S3 Plan". The information fed to Ocelot was another part of this plan. However, with such a control over the flow of digital information, they could as easily be manipulating perceived history for the Patriot's needs.


pinhedz

So what's their excuse for not even acknowledging the debt they owe to Georgy Sviridov?

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Re: Video game shamelessly rips off Soviet peoples' composer

Post  pinhedz on Fri Apr 22, 2011 8:08 am

Hosni

Kojima didn't know it was swiped, and the music has been removed from subsequent editions.



Which is a kind gesture, as the dastardly Russians have little regard for international copyright law.

Or:

The incarnation largely best-known to fans appeared in MGS2, and while there are a few resemblances in elements of Sviridov's melody and thematic structure, it's hard to draw a definitive conclusion as to whether a true derivation is present.

Either way, Hibino told EGM that, to avoid legal issues, Konami decided not to use the familiar theme in Metal Gear Solid 4.

http://www.gamasutra.com/php-bin/news_index.php?story=21513


Hosni

OMG, as musician myself i can state that this theme isnt plagiatrism, some notes match most not, Tappy probably heard this theme many years before he recorded his MGS 1 theme, also he probably was inspired by this them of Sviridov, but again MGS 1 theme isnt the same as Sviridov's its similar in few moments but not copy!

Too bad that our russian Igromania magazine become reason why this theme was excluded from MGS 4... (((

Also, to be honnest if you will listen careful MGS 1 theme you may find similarities even to X-files theme by Mark Snow (just similarities, because themes useses same notes on 2 octaves in different order).

And one more thing - if you will listen Sviridov's them at 2:03 you can hear something... something really familiar, something your heard in Star Wars!!!
YEah the Star freaking Wars! If you guys dumb enough to blame Hideo for partial similarity, why not u blame George Lucas for Star Wars themes, part of which are pretty same "plagiatrism" to this Sviridov's theme as MGS (but here not just notes match, but also archestral instuments? ))))

P.S. - there are not so many notes, harmony rules dont allow to use notes in random order and most of music themes consist of pretty same repetitive small harmonical sequences called chords, partial similarity of few chords coincidentaly connected in same order as in another song is usual thing in music and ITS NOT PLAGIATRISM, just a limitation of music rules and fantasy.

Sorry for typos.


pinhedz

I'm surprised it was removed. The Soviets did not have copyrights, because everything they produced belonged to the people. Hibino should have just included an acknowledgment, what could be easier?

There's no room for doubt, though; the theme was lifted in it's entirety.


pinhedz

Star Wars (John Williams) ripped off Ippolitov-Ivanov, but it's less blatant.

Hosni

pinhedz wrote:I'm surprised it was removed.
Well, the Japanese are very polite, when they're not killing people with their horseless carriages.


pinhedz

I remember that when "The Sting" first showed, the music was credited to Marvin Hamlisch, and I didn't see any credit given to Scott Joplin. That's incredible when you consider that everyone already knew those tunes by then and recognized them instantly.

The soundtrack album said "Music composed and arranged by Marvin Hamlisch, featuring the music of Scott Joplin."


Hosni

pinhedz wrote:There's no room for doubt, though.
Agreed. Oh, Tappy.

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Re: Video game shamelessly rips off Soviet peoples' composer

Post  pinhedz on Fri Apr 22, 2011 8:11 am

pinhedz

Coincidentally, I saw the Pushkin movie at Middlebury, just a few weeks before "Deer Hunter" played in the town of Middlebury.

And that MGS theme (called "Troika" in the movie) is the first track on the first CD I produced for Svetlana in 2003. Coincidence or conspiracy?

Here's the last scene in the movie (which was made in 1964 or 65):




Mickey Ruskin

I'll never get why people are so into MGS.


pinhedz

Isn't it obvious? The theme music is just plain awesome. Very Happy

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Re: Video game shamelessly rips off Soviet peoples' composer

Post  pinhedz on Sun Aug 03, 2014 4:37 am

I'm surprised that Mosfilm--the people's movie company--insists that we must watch on youtube, which means must watch capitalist advertisement before people's art. bounce 

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